I remember being impressed with WarioWare, inc.: Mega MicroGame$! the first time I saw it. It was in the means of a flash game advertisement and/or competition. It’s hard to remember exactly what it was but it made me want the game.
I enjoy all the WarioWare games but the one I played the least is the one I feel I should have played more than any other, WarioWare D.I.Y.
When Super Mario Make was just a pipe dream in every Nintendo fanboy’s eye, D.I.Y. gave us the tools to make our own microgames. See what I did there? Mario Maker… Pipe Dream… *cough*.
Sure it was a little flawed and missing some key functions and mechanics, but it still made it possible for the creativity to flow. And here I am now to showcase the twelve, count ’em, twelve microgames I actually finished making.
Before we get started I’d like to let you know how I came across my copy of the game. In April of 2010 Kotaku Australia ran a competition for Splinter Cell: Conviction. I don’t recall the prize, I assume it was a copy of the game. A quick google search just now and I discovered the prize was actually A Splinter Cell: Conviction Xbox 360 console bundle. To enter you had to have a real world photo with the stylised Conviction writing on walls, along with the Kotaku logo. This was my entry:
You may find this a little hard to believe, but I have never had to pay to play any game online. Well, that’s a lie. I did play City of Heroes for a little while but that was a subscription based thing. What I mean is I have never had to pay to play online on any of my consoles.
Video games are something I enjoy greatly. Especially when there is an amazing narrative involved. Gameplay is king and nice graphics help too. Being able to immerse one’s self into a world of escapism for an unmetered amount of hours is an amazing thing. But for me, that’s not all there is to video games.
The lead up to getting a game used to be an adventure. The event of getting a game used to be an adventure. From reading about upcoming releases in magazines to booting the game in the console and all the events in-between is what used to make the adventure for me.
But… Working in a video game store took that away.
Just under two years later, it’s time for the Wii to launch in Australia. The Wii was my last real adventure. It was also a solo adventure. I had moved out from living with Ryan and was now living with my girlfriend in a place of our own. As always, I was very excited by the new console from Nintendo. This would mark the third home console by the big N that I would be buying with my own money on launch day.
I had returned home after a week long trip out of town, just that night. I hadn’t slept this well since… Well since I can remember. I was feeling good and looked forward to catching up with what’s been going on in my fair town of Meowland.
After yesterday’s encounter with Mr Pelican post delivery man and his message from who can only be classified as The Trap Setting Son of a Bitch, there was no doubt in my mind that I needed to act. I am convinced that this bastard has made their life in Meowland and is living amongst us.
I stood dead still looking at my reflection, disgusted with myself. I was looking in the window because I don’t have a mirror, so a large cross took up a lot of my image. My god, what was wrong with me yesterday. I was actually feeling rather decent today. None of that giveadamnlessness was left. I began to chuckle to myself. It was a pretty bad getup I had on and my hair was hilarious. I headed in to town to get myself sorted out.