I have mixed feeling about Everybody’s Gone to the Rapture. It certainly fits the label of a narrative experience or ‘walkie talkie’ so it was on my list to play, and after reading a few reviews I figured it was soon to be at the top of my favorites list. It’s not.
The game takes place in a small English village and you appear to be the only person left. Continue reading Everybody’s Gone to the Floaty Light
After having played some pretty decent games recently, including the likes of Firewatch, Gone Home and the not quite as decent The vanishing of Ethan Carter, I have fallen in love with walking simulator games or ‘Walkie Talkies’ as I like to call them. After doing some research and finding a whole crap-load of these to play, I decided next up I would try a game called The Park. Continue reading This park is closed for a reason
Last week I played Firewatch. I’d had it for a while and was putting it off for no good reason. As the term “no good reason” suggests, I don’t really know why I hadn’t played it yet as it’s the kind of game that I instantly want to play the minute I see it.
People call Firewatch and other games like it “walking simulators”. I think this is a terrible description, no matter how accurate it may be for some of the games in this genre. I prefer to call them one of the following:
- Narrative Adventures
- Narrative Puzzle Games
- Story Driven Experiences
- Walkie Talkies
Walkie Talkies applies to Firewatch in more ways than one and so far is the best in the genre I’ve played. If I had the time I would have sat down and not moved until it was over, which is rare for me. The story was gripping, the art style is perfect and the voice acting is, quite simply, perfect. Continue reading Go for Walkies?
Every now and again you’ll just be sitting there minding your own business, keeping to yourself, when all of a sudden someone says something stupid. It happens more often then it should. Most of the time it’s harmless. Sometimes it’s serious. Occasionally it’s downright insane.
I recently had one of those insane ones. Continue reading Run Application World.exe
Even though Nintendo didn’t have a traditional event at E3 this year, it doesn’t mean they didn’t have anything to show. On day one they dedicated 95% of the Nintendo Treehouse stream to The Legend of Zelda: Breath of the Wild.
I decided to watch everything they had to show and I compiled six hours of awesomeness into just seven minutes for your viewing pleasure.
Was there something that you really liked the look of? Leave a comment below!
I was catching up on my Nintendo Treehouse earlier because I missed the last hour and a half. It was during the “Beyond the Plateau” video that I noticed more of the map was being shown.
I figured it was a good idea to get some screenshots and try to put it all together. I think this is a pretty accurate representation, even though I’m missing the upper north-west corner.
Considering The Plateau was all that was available in the demo and it was mentioned it’s far too big for the attendees to see it all… That’s a pretty damn big map!
Here we go! Here’s what IS@VG thought about what Microsoft had to share!
What was your favourite announcement? Tell us in the comments below.