Last week I played Firewatch. I’d had it for a while and was putting it off for no good reason. As the term “no good reason” suggests, I don’t really know why I hadn’t played it yet as it’s the kind of game that I instantly want to play the minute I see it.
People call Firewatch and other games like it “walking simulators”. I think this is a terrible description, no matter how accurate it may be for some of the games in this genre. I prefer to call them one of the following:
- Narrative Adventures
- Narrative Puzzle Games
- Story Driven Experiences
- Walkie Talkies
Walkie Talkies applies to Firewatch in more ways than one and so far is the best in the genre I’ve played. If I had the time I would have sat down and not moved until it was over, which is rare for me. The story was gripping, the art style is perfect and the voice acting is, quite simply, perfect.